E sram vas bilo crvendaci pocev od predsednika Obrada i kapetana Mede,generala Piska i vojvode Miska ... Pa zar ja da vas obavestavam o vasem Deki i novim desavanjima?..Pih..Ja bih se zacrveneo od sramote
Elem,AMD pokusava da implementira nesto sto ce biti slicno PhysX engine-u koji koristi nVidia.
AMD je i ranijih godina pokusavao da izvede nesto slicno.. Videcemo sta ovo tacno donosi i koliko ce biti zastupljeno..
Superior Technology Intel 3930K@4.8 Ghz/Asus Rampage IV Extreme/Corsair Dominator GT 32GB/MSI GTX680 Lightning/Samsung 830 256GB/Creative Titanium HD/Enermax Revolution 1050w/Dell 2709w/CM Stacker 832 i ostala cuda
Zar PhysX ne koristi x87 instrukcijski set (ex math ko-procesor)t.j danas to preuzimaju SSE / SSE2 kod x86-84 CPU.Ali zanimljiv link predsednice .pohvala :).Jedan je predsednik nema ih vise:)
Btw, ne postoji Hair teselacija. Teselacija je fokusirano dodavanje geometrije na delovima, a pošto je hair praktično baziran na krivama i 2D efektima nema geometrije na koju bila primenjena teselacija.
Sem toga, mogu samo da kažem: kasno AMD na Kosovo stiže, nema šta novo da se ponudi u tom rangu a već su epic fail doživeli sa marketingom partnerstva sa Havoc-om. __________________ Scourge of PCBerza
:: kao vi Zelembaci pa da kopamo sve vreme vesti o AMD-u :: :: :: i5 2500K, Hyper 212+, MSI Z68A-GD65 (G3), HyperX Green 2x4GB 1600, Sapphire 6950 1GB, Dell U2412M, Samsung 830 128GB, F3 500GB, F4EG 2TB, TT Chaser MK-I, CFT-650-14CS, Xonar DX, ATP- :: :: :: ::
Ma OK Daume znamo mi da si ti Nvidia storm-trooper.
:: Ma taman posla, pu pu pu, ne bi ni obrad nikad.. :: :: Btw, ne postoji Hair teselacija. Teselacija je fokusirano dodavanje geometrije na delovima, a pošto je hair praktično baziran na krivama i 2D efektima nema geometrije na koju bila primenjena teselacija :: :: Sem toga, mogu samo da kažem: kasno AMD na Kosovo stiže, nema šta novo da se ponudi u tom rangu a već su epic fail doživeli sa marketingom partnerstva sa Havoc-om :: __________________ :: Scourge of PCBerza :: :: :: kao vi Zelembaci pa da kopamo sve vreme vesti o AMD-u :: :: :: :: :: :: i5 2500K, Hyper 212+, MSI Z68A-GD65 (G3), HyperX Green 2x4GB 1600, Sapphire 6950 1GB, Dell U2412M, Samsung 830 128GB, F3 500GB, F4EG 2TB, TT Chaser MK-I, CFT-650-14CS, Xonar DX, ATP- :: :: :: :: :: :: :: ::
Sto ne bi i amd imao nesto kao fiziku ili kako god vec to nazvao, sto bi neko imao monopol na bilo sta, to sve na kraju placamo iz naseg dzepa, mi, krajnji potrosaci i korisnici...
TressFX Hair revolutionizes Lara Croft’s locks by using the DirectCompute programming language to unlock the massively-parallel processing capabilities of the Graphics Core Next architecture, enabling image quality previously restricted to pre-rendered images. Building on AMD’s previous work on Order Independent Transparency (OIT), this method makes use of Per-Pixel Linked-List (PPLL) data structures to manage rendering complexity and memory usage.
DirectCompute is additionally utilized to perform the real-time physics simulations for TressFX Hair. This physics system treats each strand of hair as a chain with dozens of links, permitting for forces like gravity, wind and movement of the head to move and curl Lara’s hair in a realistic fashion. Further, collision detection is performed to ensure that strands do not pass through one another, or other solid surfaces such as Lara’s head, clothing and body. Finally, hair styles are simulated by gradually pulling the strands back towards their original shape after they have moved in response to an external force.
Graphics cards featuring the Graphics Core Next architecture, like select AMD Radeon™ HD 7000 Series, are particularly well-equipped to handle these types of tasks, with their combination of fast on-chip shared memory and massive processing throughput on the order of trillions of operations per second.
Superior Technology Intel 3930K@4.8 Ghz/Asus Rampage IV Extreme/Corsair Dominator GT 32GB/MSI GTX680 Lightning/Samsung 830 256GB/Creative Titanium HD/Enermax Revolution 1050w/Dell 2709w/CM Stacker 832 i ostala cuda
Svršim joj po kosi...ako me razumeš :) support normality
:: TressFX Hair revolutionizes Lara Croft’s locks by using the DirectCompute programming language to unlock the massively-parallel processing capabilities of the Graphics Core Next architecture, enabling image quality previously restricted to pre-rendered images. Building on AMD’s previous work on Order Independent Transparency (OIT), this method makes use of Per-Pixel Linked-List (PPLL) data structures to manage rendering complexity and memory usage :: :: DirectCompute is additionally utilized to perform the real-time physics simulations for TressFX Hair. This physics system treats each strand of hair as a chain with dozens of links, permitting for forces like gravity, wind and movement of the head to move and curl Lara’s hair in a realistic fashion. Further, collision detection is performed to ensure that strands do not pass through one another, or other solid surfaces such as Lara’s head, clothing and body. Finally, hair styles are simulated by gradually pulling the strands back towards their original shape after they have moved in response to an external force :: :: Graphics cards featuring the Graphics Core Next architecture, like select AMD Radeon™ HD 7000 Series, are particularly well-equipped to handle these types of tasks, with their combination of fast on-chip shared memory and massive processing throughput on the order of trillions of operations per second :: ::
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