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UnrealEngine 4
STRANA 1 OD 1
-ShonE- UnrealEngine 4 29.03.2013. 20:34 T52482

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Nema potrebe da se nesto mnogo komentarise. Izgleda luuuudooo!! !

http://www.youtube.com/watch?v=kr2oHPSJ0m8
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Daum ... 29.03.2013. 21:25 #485167

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I takodje nije 99% realtime demo jer one eksplozije i dosta efekata se postižu u post-editingu i nisu moguće sa trenutnim kartama...

Dok ne vidim uživo i ne zarotiram kameru u sceni ne verujem im ništa...
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slashdance Jel ti rece nije 99% realtime demo 29.03.2013. 21:41 #485174

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http://www.geforce.com/whats-new/articles/infiltrator-gtx-680-powered-unreal-engine-4-tech-demo-unveiled

sta onda misli ova luda nvidia

Today, at GDC 2013, NVIDIA is proud to publicly unveil Epic’s new Unreal Engine 4 demo, “Infiltrator”. Running in real-time on a single GeForce GTX 680 , Infiltrator highlights Epic’s latest Unreal Engine 4 rendering features and tools, and gives gamers a glimpse of what’s to come from the next generation of games. If you’re at GDC, pop by our booth at South #1602 and check out Infiltrator in-person, side-by-side with Samaritan and Elemental. If you’re not, check out the 1920x1080 video capture directly below!

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-ShonE- Re 29.03.2013. 22:03 #485175

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Mozemo da polemisemo koliko god hocemo, da li je real time ili ne.
Ovde se potvrdjuje da je ovo provrteno kroz engine u real time-u, pa sad, sta znam.
http://www.eurogamer.net/articles/digitalfoundry-gdc-2013-unreal-engine-4

`Running in real-time on a Core i7 PC with a GeForce GTX 680 graphics card, Infiltrator is a breathtaking sampler of the kind of visuals we should expect from next generation hardware.`

For those interested in the technology behind Infiltrator`s impressive demonstration, here’s a brief overview of the features on show:

*New material layering system, which provides unprecedented detail on characters and objects
*Dynamically lit particles, which can emit and receive light
*High-quality temporal anti-aliasing, eliminating jagged edges and temporal aliasing
*Thousands of dynamic lights with tiled deferred shading
*Adaptive detail levels with artist-programmable tessellation and displacement
*Millions of particles colliding with the environment using GPU simulation
*Realistic destructibles, such as walls and floors
*Physically based materials, lighting and shading
*Full-scene High Dynamic Range reflections with support for varying glossiness
*Illuminating Engineering Society (IES) profiles for realistic lighting distributions

(c) nv

BTW
@Daum
A sta mislis o ovome:
Fox engine, pogle u real time-u. .)
http://www.youtube.com/watch?v=kTmMOPh-3Is
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alrad 29.03.2013. 22:22 #485178

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Ovo je verovatno real-time, ali drugacije ce biti kada se stavi u gameplay okruzenje koje ce sa svojim specificnim zahtevima u softverskom smislu doneti pravi test za ovaj novi engine.

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solaja777 odlican 29.03.2013. 22:24 #485180

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demo

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djuroue1 dada 29.03.2013. 22:34 #485183

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Ovo ce koristiti kriza 4 i svi ce pojuriti da daju 900e za kartu i jos 50e za igru u kojoj cpu protivnik ne zna gde je levo ali pistolj sija ko psece m...o.Call of duty je igra za mene a kad bi malo poradili na grafici ne bi bilo lose.mada sam sa ovim zadnjim razocaran spejs ovo ono,njesra.Nema dobrih pc igara.Vreme je za prelazak na konzolu.

Pa kaze...Mala ima kasko i zvekece se,ako nastavi ovako pre.ebace sve...jer mala ima kasko...i zvekece se strasno...


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Miskonius Primal Carnage: Genesis 29.03.2013. 23:37 #485195

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Walking with the dinsaurus...
Jedna od prvih koja ce biti uradjena u Unreal Engine 4

Primal Carnage: Genesis GDC Announce Trailer
http://youtu.be/7lf_Vrs9Dy0

Primal Carnage: Genesis - Reveal Trailer 2
http://goo.gl/pB9rW
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Daum Re: Jel ti rece nije 99% realtime demo 30.03.2013. 02:50 #485214

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A ovo dokazuje šta tačno molim te?

Nemam nameru da se pravdam, bavim se CG grafikom preko 10 godina i znam šta je realtime danas moguće a šta ne. Taj snimak nije realtime. Čak i ako postoji realtime demo sigurno je ojadjen donekle u odnosu na snimak.

Ne verujte baš ko ovčice svemu što pročitate...
__________________
Scourge of PCBerza

:: http://www.geforce.com/whats-new/articles/infiltrator-gtx-680-powered-unreal-engine-4-tech-demo-unveile
::
:: sta onda misli ova luda nvidia
::
:: Today, at GDC 2013, NVIDIA is proud to publicly unveil Epic’s new Unreal Engine 4 demo, “Infiltrator”. Running in real-time on a single GeForce GTX 680 , Infiltrator highlights Epic’s latest Unreal Engine 4 rendering features and tools, and gives gamers a glimpse of what’s to come from the next generation of games. If you’re at GDC, pop by our booth at South #1602 and check out Infiltrator in-person, side-by-side with Samaritan and Elemental. If you’re not, check out the 1920x1080 video capture directly below!
::
:: ASUS M5A78
:: AMD FX 6300 @ 4GHz + CM HYPER 212 EV
:: 2X2GB HYPER X BLU @160
:: MSI 6850 CYCLONE PE OC 940/115
:: WB BLUE 50
:: LC POWER 550
:: THERMALTAKE V3 BLACK + 5X 120mm FANS
::
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